
Unity Horror Game Workshop: Building a First-Person Escape Experience
Unity Horror Game Workshop: Building a First-Person Escape Experience
Enter the world of horror game development with Unity!
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Unity Horror Game Workshop: Building a First-Person Escape Experience
Enter the world of horror game development with Unity!
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🚀 Registrations are now OPEN for the XR Futures Conference 2026!
“XR Futures: Education, Innovation and Industry in Europe”
📍 FORUM Factory, Berlin 🗓 4 June 2026 | 10:00–17:00 CET Secure your spot here: https://luma.com/pwklk0vp
Organised by the Virtual Innovation Consortium, this full-day event brings together leaders from education, industry, and research to explore how Extended Reality (XR) is transforming skills, learning, and innovation across Europe.
Expect a dynamic programme featuring:
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Join us in Berlin for the XR Futures Conference 2026 🚀
“XR Futures: Education, Innovation and Industry in Europe”
📍 FORUM Factory, Berlin 🗓 4 June 2026 | 10:00–17:00 CET
Organised by the Virtual Innovation Consortium (https://www.linkedin.com/company/virtual-innovation-consortium/), this full-day event brings together education, industry and research to explore how Extended Reality (XR) is shaping the future of skills, learning and innovation across Europe.
From XR in education to industry applications and talent development, the conference will feature:
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The VIC Master’s Degree Programme in Immersive Technologies and Artificial Intelligence has been presented to prospective students on April 18th at an Open Day hosted by Università degli Studi Internazionali di Roma - UNINT (https://www.linkedin.com/company/universita-degli-studi-internazionali-di-roma/) . During the event, attendees engaged directly with key university services, orientation, placement and internships, international mobility, student administration, and accommodation. They also had the chance to connect with current students and participated in a hands-on workshop on Cybersecurity and Metaverse, gaining a practical and engaging insight into university life.
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We demonstrated how advanced 3D modelling is shaping both immersive digital environments and real-world industry applications during our second webinar introducing the VIC Advanced Training Programme on March 26 at Politecnico di Milano (https://www.linkedin.com/company/polimi/). Full video available here:
https://www.youtube.com/watch?v=AgW5qxe7UKo
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A second webinar presenting the VIC Advanced Training Programme will take place on Thursday, March 26, from 18:30 to 20:00 CET at Politecnico di Milano, ABC Department / VIC Immersive Tech and AI Lab, and online.
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The event opened the recruitment for our Advanced Training Programme. See this link for more information.
During this focused session, we explored how gamification, game design, and serious games can transform social XR spaces and metaverses into engaging, inclusive, and meaningful experiences. Participants discovered how to choose the right representation styles, interaction models, and game mechanics to align technology, audience needs, and project goals. The webinar also highlighted how motivational design, storytelling, and Positive Psychology shape user behaviour, participation, and emotional connection in immersive environments.
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Please see below the VIC Newsletter for November 2025 - February 2026
VIC Newsletter November 2025 February 2026
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Playful Virtual Environments are a reality. We present a focused webinar on how gamification, game design, and serious games can transform social XR spaces and metaverses into engaging, inclusive, and meaningful experiences. The session explores how to choose the right representation styles, interaction models, and game mechanics to align technology, audience needs, and project goals. Discover how motivational design, storytelling, and Positive Psychology shape user behaviour, participation, and emotional connection in immersive environments.
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A VIC event “Designing the Future: AI, Robotics, and Immersive Technologies” took place at UNINT as a part of National STEM Week.
On the occasion of National STEM Week, the Università degli Studi Internazionali di Roma – UNINT was pleased to host the event “Designing the Future: AI, Robotics, and Immersive Technologies,” which took place on February 11. The event was part of the VIC project and was organized by the UNINT working group on virtual and augmented reality (REAL).
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On the occasion of National STEM Week, the Università degli Studi Internazionali di Roma – UNINT is pleased to host the event “Designing the Future: AI, Robotics, and Immersive Technologies,” taking place on February 11 from 11:00 am to 1:00 pm.
The event is part of the VIC project and is organized by the UNINT working group on virtual and augmented reality (REAL).
Held in person at the University and also available via live streaming, the meeting will explore emerging technologies and their growing impact on education, inclusion, and society. Through institutional contributions, scientific presentations, and live demonstrations of social robotics and immersive tools, the event will highlight the opportunities offered by artificial intelligence, XR, and innovative educational models, with special attention to Women in Tech and the future of STEM skills.
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Computer Engineering for Immersive Technologies and Artificial Intelligence (LM-32)
On Wednesday, February 4, 2026, the Open Day of the Università degli Studi Internazionali di Roma – UNINT successfully took place, offering prospective students the chance to explore the VIC Master’s Degree:
Computer Engineering for Immersive Technologies and Artificial Intelligence (LM-32) starting during 2026/2027 academic year. Participants were able to attend both in person and via live streaming, with the opportunity to ask questions to the speakers even remotely.
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Please see below the VIC Newsletter for June - October 2025
VIC Newsletter June October 2025
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We are proud to share that over 200 people attended the VIC 2025 Conference in Lisbon on 29 October.
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“Over the next four years, VIC will train more than 600 participants, with at least 60% coming from non-ICT fields such as healthcare, education, architecture, culture, and design", said Professor Gisela Canelhas at the VIC 2025 Conference on 29 October in Lisbon.
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Please find below materials for the VIC 2025 Press Conference on 30 October.
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Dr. Òscar Garcia-Pañella, ENTI-UB, part of VIC, held a stakeholders’ meeting with the recently opened XRLAB in Palo Alto, Barcelona on 26 September.
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The VIC Project was presented at AI&Me: Living with AI, Robots & Metaverse, an experiential conference organized by UNINT – Università degli Studi Internazionali di Roma – during Rome Future Week.
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We’re excited to share the interview of Dr. Maria Mateeva Kazakova (RAS institute) with Bloomberg TV Bulgaria, where she highlights VIC’s goals and accomplishments.
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Immersive technologies such as Virtual and Augmented Reality are no longer confined to gaming or high-tech labs. Today, they are transforming healthcare, education, cultural heritage, architecture, design, entertainment, and industry.
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We are pleased to share an opportunity for aspiring researchers in the field of Virtual Reality and Digital Innovation.
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We are proud to share that interview about VIC was published in Fakti.
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We are happy to share that an article on VIC has been published in the Telegraph, Bulgaria.
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We’re proud to share that the Virtual Innovation Consortium has been featured in Il Mattino, one of Italy’s leading newspapers.
Read MoreWe are proud to share our new project presentation video. Please see it on the link below.
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Lisbon, Portugal — October 2025
The Virtual Innovation Consortium is proud to announce the official launch of its ambitious project aimed at accelerating the application of immersive technologies across a wide range of sectors.
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